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Load Roblox Developer Hub data to DuckDB

Build a Roblox Developer Hub to DuckDB pipeline with your coding agent. One prompt scaffolds it with the dltHub AI harness, plus the Roblox Developer Hub API base URL, auth, endpoints, and incremental loading.

SourceRoblox Developer HubRoblox Developer Hub API DocumentationDestinationDuckDBIn-process analytical database. The default local destination for dlt pipelines.

Roblox Open Cloud provides REST APIs for managing Roblox resources such as experiences, data stores, and inventory items. Everything needed to build a working Roblox Developer Hub → DuckDB pipeline is on this page: the API's base URL, authentication, endpoints, pagination and incremental field — plus a prompt that hands the whole job to your coding agent.


Build your Roblox Developer Hub to DuckDB pipeline

Paste this prompt into Claude, Codex, or Cursor. The agent does the rest.

Prompt
Run uvx dlthub-init@latest to build a pipeline from Roblox Developer Hub to DuckDB and run it on dltHub

That scaffolds a dltHub workspace and installs the dltHub AI harness — the project rules, the secrets-management skill, and the dlt MCP server your agent needs to work safely. From there it reads the Roblox Developer Hub API, proposes the endpoints to load, then writes, runs and validates the pipeline while you review rather than type. Credentials are inspected through MCP tools, so your agent never reads secrets.toml itself. How the LLM-native workflow works →

Prefer to write it yourself? Every fact the agent uses is below.


Roblox Developer Hub API at a glance

Base URLhttps://apis.roblox.com
Example endpointGET v1/universes/{universeId}/standard-datastores/datastore/entries
Records found atentries
AuthenticationAPI requests require either an API Key or an OAuth 2.0 Bearer token — sent in the Authorization header, prefixed Bearer
PaginationCursor-based via pageToken, page size via maxPageSize. Roblox APIs use multiple patterns. Open Cloud APIs generally use 'pageToken' and 'maxPageSize'. Legacy or other specific REST APIs often use 'cursor' and 'limit'. Always check the specific endpoint documentation.
API referencehttps://create.roblox.com/docs/cloud/reference/features/accounts

These values come from the Roblox Developer Hub API reference — the authoritative source if anything here looks out of date.


How do I authenticate with the Roblox Developer Hub API?

Requests must include authentication via either an 'x-api-key' header for API keys or an 'Authorization' header with a 'Bearer' token for OAuth 2.0.

1. Get your credentials

To obtain an API key for Roblox Open Cloud, navigate to the Creator Dashboard at create.roblox.com/dashboard/credentials. Click the 'Create API Key' button. Provide a name for the key, select the required API systems (e.g., 'universe-datastores' or 'universe-place-instances'), assign appropriate read/write permissions for specific experiences, and configure IP address restrictions if desired. Finally, click 'Save & Generate Key' to display and securely save your API key.

2. Add them to .dlt/secrets.toml

[sources.roblox_developer_hub_source] roblox_api_key = "your_api_key_here"

dlt reads this file automatically at runtime. With the harness, the setup-secrets skill prompts you for the values and never handles the raw credential in chat. For production, see setting up credentials with dlt.


What Roblox Developer Hub data can I load into DuckDB?

These are the Roblox Developer Hub endpoints dlt can load into DuckDB:

ResourceEndpointMethodData selectorDescription
standard_datastores/v1/universes/{universeId}/standard-datastoresGETList standard data stores
datastore_entries/v1/universes/{universeId}/standard-datastores/datastore/entriesGETList entries in a standard data store
datastore_entry_versions/v1/universes/{universeId}/standard-datastores/datastore/entries/entry/versionsGETList versions of a data store entry
universe_assets/v1/assetsGETList assets created by user/group
asset_versions/v1/assets/{assetId}/versionsGETList versions of a specific asset

How do I load only new Roblox Developer Hub records?

The Roblox Developer Hub API reference does not document a timestamp or sequence field for these endpoints, so there is nothing to advertise here as verified. Pick a field from the endpoints table above that increases with every write, then set it as the cursor_path.

{"name": "datastore_entries", "endpoint": { "path": "v1/universes/{universeId}/standard-datastores/datastore/entries", # Replace with a field that increases on every write. "incremental": {"cursor_path": "REPLACE_ME", "initial_value": "2024-01-01T00:00:00Z"}, }}

On the first run dlt loads everything from initial_value; on every run after that it requests only what changed and appends with write_disposition="merge" if you set a primary key. See incremental loading.


What does the generated Roblox Developer Hub pipeline look like?

A standard dlt REST API pipeline — the same code you would write by hand, loading standard-datastores and assets from the Roblox Developer Hub API into DuckDB:

import dlt from dlt.sources.rest_api import RESTAPIConfig, rest_api_resources @dlt.source def roblox_developer_hub_source(api_key=dlt.secrets.value): config: RESTAPIConfig = { "client": { "base_url": "https://apis.roblox.com", "auth": {"type": "bearer", "token": api_key}, }, "resources": [ {"name": "datastore_entries", "endpoint": {"path": "v1/universes/{universeId}/standard-datastores/datastore/entries", "data_selector": "entries"}}, {"name": "asset_versions", "endpoint": {"path": "v1/assets/{assetId}/versions", "data_selector": "versions"}} ], } yield from rest_api_resources(config) def load_roblox_developer_hub_to_duckdb() -> None: pipeline = dlt.pipeline( pipeline_name="roblox_developer_hub_pipeline", destination="duckdb", dataset_name="roblox_developer_hub_data", ) load_info = pipeline.run(roblox_developer_hub_source()) print(load_info) if __name__ == "__main__": load_roblox_developer_hub_to_duckdb()

Run it with python roblox_developer_hub_pipeline.py. The agent iterates on this until it loads cleanly — you review and approve, rather than write it from scratch.


How do I query Roblox Developer Hub data in DuckDB?

dlt creates one table per resource. Query the loaded data with Python or SQL — or ask your agent to, through the MCP server's execute_sql_query tool.

Python (pandas DataFrame):

import dlt data = dlt.pipeline("roblox_developer_hub_pipeline").dataset() df = data.datastore_entries.df() print(df.head())

SQL:

SELECT * FROM roblox_developer_hub_data.datastore_entries LIMIT 10;

See querying your data with dataset and exploring it in marimo notebooks.


How do I deploy the Roblox Developer Hub to DuckDB pipeline in production?

The pipeline runs locally, which is ideal for prototyping and one-off analysis. When you need it on a schedule, monitored on every load, and shared with your team, deploy the same dlt code on the dltHub platform — no infrastructure to maintain. The prompt above already ends with "run it on dltHub", so your agent can take it there directly.

  • Deploy & schedule — run the pipeline as a managed job with automatic retries.
  • Monitor — observable job queues, alerting, and load metrics for every run.
  • Transform — promote raw Roblox Developer Hub loads into governed, documented models.
  • Visualize & share — explore data in notebooks and publish live dashboards instead of static screenshots.

Book a demo →


What other destinations can I load Roblox Developer Hub data to?

dlt loads into any of these — only the destination argument changes:

DestinationExample value
PostgreSQL"postgres"
BigQuery"bigquery"
Snowflake"snowflake"
Redshift"redshift"
Databricks"databricks"
Filesystem (S3, GCS, Azure)"filesystem"

Set dlt.pipeline(destination="snowflake") and add credentials in .dlt/secrets.toml. On the dltHub platform the same pipeline runs against a managed Iceberg lakehouse. See the full destinations list.


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