Load Clash Royale data to DuckDB
Build a Clash Royale to DuckDB pipeline with your coding agent. One prompt scaffolds it with the dltHub AI harness, plus the Clash Royale API base URL, auth, endpoints, and incremental loading.
The official Clash Royale API allows developers to access game data such as player profiles, clans, and tournaments. Everything needed to build a working Clash Royale → DuckDB pipeline is on this page: the API's base URL, authentication, endpoints, pagination and incremental field — plus a prompt that hands the whole job to your coding agent.
Build your Clash Royale to DuckDB pipeline
Paste this prompt into Claude, Codex, or Cursor. The agent does the rest.
PromptRunuvx dlthub-init@latestto build a pipeline from Clash Royale to DuckDB and run it on dltHub
That scaffolds a dltHub workspace and installs the dltHub AI harness — the project rules, the secrets-management skill, and the dlt MCP server your agent needs to work safely. From there it reads the Clash Royale API, proposes the endpoints to load, then writes, runs and validates the pipeline while you review rather than type. Credentials are inspected through MCP tools, so your agent never reads secrets.toml itself. How the LLM-native workflow works →
Prefer to write it yourself? Every fact the agent uses is below.
Clash Royale API at a glance
| Base URL | https://api.clashroyale.com/v1 |
| Example endpoint | GET clans |
| Records found at | items |
| Authentication | all requests require a Bearer token — sent in the Authorization header, prefixed Bearer |
| Pagination | Cursor-based via after (or before), next cursor at paging.cursors.after / paging.cursors.before, page size via limit (max 200). For requests, only one of after or before may be specified (not both). The cursor values are obtained from the response paging.cursors fields. The next cursor behavior depends on the returned paging.cursors.after/before values. |
These values come from the Clash Royale API documentation. Check them against the vendor's current reference before relying on them in production.
How do I authenticate with the Clash Royale API?
All requests require an 'Authorization' header with the value 'Bearer '.
1. Get your credentials
- Navigate to the official Clash Royale Developer Portal at https://developer.clashroyale.com/ and sign in or create a new account. 2. Once logged in, click on your username in the top right corner and select 'My Account'. 3. Navigate to the 'My Keys' section and click 'Create New Key'. 4. Provide a name and description for the key, and add your current IP address (or range) to the 'Allowed IP Addresses' list. 5. Click 'Create Key'. Once generated, click the arrow next to your new key to reveal and copy your API token.
2. Add them to .dlt/secrets.toml
[sources.clash_royale_source] clash_royale_api_token = "your_actual_token_here"
dlt reads this file automatically at runtime. With the harness, the setup-secrets skill prompts you for the values and never handles the raw credential in chat. For production, see setting up credentials with dlt.
What Clash Royale data can I load into DuckDB?
These are the Clash Royale endpoints dlt can load into DuckDB:
| Resource | Endpoint | Method | Data selector | Description |
|---|---|---|---|---|
| clans | /clans | GET | items | Search clans by name or criteria |
| clan_info | /clans/{clanTag} | GET | Get information about a single clan | |
| clan_warlog | /clans/{clanTag}/warlog | GET | items | Retrieve clan war log |
| locations | /locations | GET | items | List all available locations |
| location_rankings | /locations/{locationId}/rankings/clans | GET | items | Get clan rankings for a specific location |
| tournaments | /tournaments | GET | items | Search tournaments |
How do I load only new Clash Royale records?
The Clash Royale API reference does not document a timestamp or sequence field for these endpoints, so there is nothing to advertise here as verified. Pick a field from the endpoints table above that increases with every write, then set it as the cursor_path.
{"name": "clans", "endpoint": { "path": "clans", # Replace with a field that increases on every write. "incremental": {"cursor_path": "REPLACE_ME", "initial_value": "2024-01-01T00:00:00Z"}, }}
On the first run dlt loads everything from initial_value; on every run after that it requests only what changed and appends with write_disposition="merge" if you set a primary key. See incremental loading.
What does the generated Clash Royale pipeline look like?
A standard dlt REST API pipeline — the same code you would write by hand, loading /players/{playerTag} and /clans/{clanTag} from the Clash Royale API into DuckDB:
import dlt from dlt.sources.rest_api import RESTAPIConfig, rest_api_resources @dlt.source def clash_royale_source(token=dlt.secrets.value): config: RESTAPIConfig = { "client": { "base_url": "https://api.clashroyale.com/v1", "auth": {"type": "bearer", "token": token}, }, "resources": [ {"name": "clans", "endpoint": {"path": "clans", "data_selector": "items"}}, {"name": "tournaments", "endpoint": {"path": "tournaments", "data_selector": "items"}} ], } yield from rest_api_resources(config) def load_clash_royale_to_duckdb() -> None: pipeline = dlt.pipeline( pipeline_name="clash_royale_pipeline", destination="duckdb", dataset_name="clash_royale_data", ) load_info = pipeline.run(clash_royale_source()) print(load_info) if __name__ == "__main__": load_clash_royale_to_duckdb()
Run it with python clash_royale_pipeline.py. The agent iterates on this until it loads cleanly — you review and approve, rather than write it from scratch.
How do I query Clash Royale data in DuckDB?
dlt creates one table per resource. Query the loaded data with Python or SQL — or ask your agent to, through the MCP server's execute_sql_query tool.
Python (pandas DataFrame):
import dlt data = dlt.pipeline("clash_royale_pipeline").dataset() df = data.clans.df() print(df.head())
SQL:
SELECT * FROM clash_royale_data.clans LIMIT 10;
See querying your data with dataset and exploring it in marimo notebooks.
How do I deploy the Clash Royale to DuckDB pipeline in production?
The pipeline runs locally, which is ideal for prototyping and one-off analysis. When you need it on a schedule, monitored on every load, and shared with your team, deploy the same dlt code on the dltHub platform — no infrastructure to maintain. The prompt above already ends with "run it on dltHub", so your agent can take it there directly.
- Deploy & schedule — run the pipeline as a managed job with automatic retries.
- Monitor — observable job queues, alerting, and load metrics for every run.
- Transform — promote raw Clash Royale loads into governed, documented models.
- Visualize & share — explore data in notebooks and publish live dashboards instead of static screenshots.
What other destinations can I load Clash Royale data to?
dlt loads into any of these — only the destination argument changes:
| Destination | Example value |
|---|---|
| PostgreSQL | "postgres" |
| BigQuery | "bigquery" |
| Snowflake | "snowflake" |
| Redshift | "redshift" |
| Databricks | "databricks" |
| Filesystem (S3, GCS, Azure) | "filesystem" |
Set dlt.pipeline(destination="snowflake") and add credentials in .dlt/secrets.toml. On the dltHub platform the same pipeline runs against a managed Iceberg lakehouse. See the full destinations list.
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