Load MonoGame data in Python using dltHub
Build a MonoGame-to-database pipeline in Python using dlt with AI Workbench support for Claude Code, Cursor, and Codex.
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In this guide, we'll set up a complete MonoGame data pipeline from API credentials to your first data load in just 10 minutes. You'll end up with a fully declarative Python pipeline based on dlt's REST API connector, like in the partial example code below:
Example code
Why use dlt to generate Python pipelines?
- Accelerate pipeline development with AI-native context
- Debug pipelines, validate schemas and data with the integrated Pipeline Dashboard
- Build Python notebooks for end users of your data
- Low maintenance thanks to schema evolution with type inference, resilience and self-documenting REST API connectors. A shallow learning curve makes the pipeline easy to extend by any team member
dltis the tool of choice for Pythonic Iceberg Lakehouses, bringing mature data loading to Iceberg with or without catalogs
What you’ll do
We’ll show you how to generate a readable and easily maintainable Python script that fetches data from MonoGame's API and loads it into Iceberg, DataFrames, files, or a database of your choice. Here are some of the endpoints you can load:
- A: This endpoint serves a specific functionality related to A.
- B: This endpoint serves a specific functionality related to B.
- C: This endpoint serves a specific functionality related to C.
- E: This endpoint serves a specific functionality related to E.
- Pi: This endpoint serves a specific functionality related to Pi.
- Red: This endpoint serves a specific functionality related to Red.
- Tau: This endpoint serves a specific functionality related to Tau.
- iOS: This endpoint serves a specific functionality related to iOS.
- Min: This endpoint serves a specific functionality related to Min.
- Web: This endpoint serves a specific functionality related to Web.
- Ray: This endpoint serves a specific functionality related to Ray.
- Max: This endpoint serves a specific functionality related to Max.
- Tag: This endpoint serves a specific functionality related to Tag.
- Tan: This endpoint serves a specific functionality related to Tan.
- Key: This endpoint serves a specific functionality related to Key.
- Alpha: This endpoint serves a specific functionality related to Alpha.
- Navy: This endpoint serves a specific functionality related to Navy.
- Teal: This endpoint serves a specific functionality related to Teal.
- Pink: This endpoint serves a specific functionality related to Pink.
You will then debug the MonoGame pipeline using our Pipeline Dashboard tool to ensure it is copying the data correctly, before building a Notebook to explore your data and build reports.
Setup & steps to follow
💡Before getting started, set up a virtual environment (instructions) and install the
dltworkspace:uv venv && source .venv/bin/activate uv pip install "dlt[workspace]"
Now you're ready to get started!
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Install the
dltAI WorkbenchConfigure the workbench for your coding assistant:
dlt ai init --agent <your-agent> # <agent>: claude | cursor | codexThis installs project rules, a secrets management skill, appropriate ignore files, and configures the
dltMCP server for your agent.Learn more about the dltHub AI Workbench and setup details for each assistant →
-
Install the
rest-api-pipelinetoolkitThe AI Workbench provides different toolkits for each phase of the data engineering lifecycle. To start you need to install the
rest-api-pipelinetoolkit:dlt ai toolkit rest-api-pipeline installThis loads different skills and contexts about
dltthe agent uses to build the pipeline iteratively, efficiently, and safely. Importantly, it does not need to ask you for credentials directly. Indlt, API credentials are provided via asecrets.tomlfile (learn more about secrets management →), and the agent should use the MCP tools to see their shape and detect misconfigurations. It never needs to access the file directly. -
Start LLM-assisted coding
Here's a prompt to get you started:
PromptUse /find-source to load data from the MonoGame API into DuckDB.The AI Workbench
rest-api-pipelinetoolkit takes over from here — it reads relevant API documentation, presents you with options for which endpoints to load, and then follows a structured workflow to scaffold, debug, and validate the pipeline step by step. -
View the result
After the
rest-api-pipelineworkflow has finished, you will end up with a working REST API source with validated endpoints and a pipeline that writes data into a local dataset you have inspected and verified.> python monogame_pipeline.py Pipeline monogame load step completed in 0.26 seconds 1 load package(s) were loaded to destination duckdb and into dataset monogame_data The duckdb destination used duckdb:/monogame.duckdb location to store data Load package 1749667187.541553 is LOADED and contains no failed jobsBy launching the Pipeline Dashboard, you can see various information about the pipeline and the loaded data
- Pipeline overview: State, load metrics
- Data's schema: tables, columns, types, hints
- You can query the data itself
dlt pipeline monogame_pipeline show
Running into errors?
Rider is free for personal use, but registration is required. Compilation issues might arise on Linux, and specific environment variables may need to be set. Compatibility of MonoGame templates varies by version, and certain features may not be available on all platforms. Additionally, for iOS and Android development, DotNet 9 is mandatory.
Next steps
You can go to the next phases of your data engineering journey by handing over to other toolkits of the dltHub AI Workbench:
data-exploration— Build custom notebooks, charts, and dashboards for deeper analysis with marimo notebooks.dlthub-runtime— Deploy, schedule, and monitor your pipeline in production
dlt ai toolkit data-exploration install dlt ai toolkit dlthub-runtime install
Or explore the following resources for more information:
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